AI Insights · Timothy · April 2022
Top 5 School Games on Android in Romania: Q1 2022 Performance
Discover how the top 5 school games performed on the Android platform in Romania during Q1 2022, with insights on weekly downloads and active users.
The first quarter of 2022 saw significant activity for the top school games on the Android platform in Romania. Here’s a detailed look at their performance based on data from Sensor Tower.
Papers Grade Please! from Lion Studios had a varying trend in weekly downloads. Starting the quarter with 12.3K downloads, there was a steep decline to around 1.7K by the end of January. However, it recovered mid-quarter, peaking at 5.3K in the final week of March. Weekly active users also showed a similar trend, starting at 31.5K and dipping to 14K by the end of January before climbing to 17.7K by the end of March.
Teacher Simulator: School Days from Kwalee Ltd had an interesting quarter. Weekly downloads dropped significantly from 11K at the beginning of January to just 219 by early February. A notable spike occurred in the last week of March, reaching 16.7K downloads. Active users mirrored this trend, starting at 18.1K and dropping to 2.4K by mid-February before surging to 19.4K in the last week of March.
Queen Bee! by Rollic Games saw a decline in both downloads and active users throughout the quarter. Weekly downloads started at 5.5K, gradually falling to around 1.4K by the end of March. Similarly, active users decreased from 12K at the beginning of January to about 3.5K by the end of the quarter.
Happy Daycare Stories - School from SUBARA showed a relatively stable performance. Weekly downloads fluctuated slightly, starting at 743 and peaking at 922 in mid-February before settling at 672 by the end of March. Active users remained stable as well, starting at 1.2K and seeing a slight increase to 1.2K by the end of March.
Math Kids: Math Games For Kids by RV AppStudios experienced a steady performance with some fluctuations. Weekly downloads saw an initial increase from 481 to 1.4K by the end of January, followed by a slight decline, ending the quarter at 639. Active users followed a similar pattern, starting at 794 and peaking at 2K in late January before finishing at 1.1K by the end of March.
This data, sourced from Sensor Tower, provides a snapshot of the performance of top school games in Romania. For more detailed insights, visit Sensor Tower.